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A game made during the "Animation, VR/MR/AR & Videogames for Impact" event, organised by G4C Europe and The Animation Workshop.

The theme was : "Mind the ocean". We decided to make a game about plastic pollution, but one that would try to inform players indirectly. Which is why you play as a plastic bottle thrown in the ocean.

The goal is to avoid being cleaned up by environmnetal activists or eaten by fishes and reach the plastic paradise, representing the so-called "Great Pacific garbage patch". To do that the player has to decompose and recompose the plastic bottle. As plastic particles, you can go through the fishing nets, but can also be eaten by the schools of fish.

StatusPrototype
PlatformsWindows, Linux, HTML5
Authoradls
Made withUnity
Average sessionA few minutes
InputsKeyboard

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Download
Plastic Paradise - Windows 19 MB
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Plastic Paradise - Linux 36 MB

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